Privacy

One Life · last updated 26 October 2026

One Life is a game you play in your browser. This page says exactly what it keeps, what it never keeps, and how to have anything about you deleted.

Your life in the game

While you are playing, the life you are living is stored in your own browser so you can close the tab and come back to it. Nothing about it leaves your device unless you sign in.

If you sign in with your email, a copy of that life is also stored in your account, so you can carry on from another device. It holds the state of the life and the pages you have read. It is deleted when the life ends, and replaced when you start another.

The words you write about yourself, when the game asks who you are, are never sent anywhere. They stay in the browser where you wrote them, even when you are signed in.

Signing in

Signing in is optional, and only exists so a life can follow you between devices. If you do sign in:

Sign-in and saves are handled by Supabase, which stores this data on our behalf.

Play statistics

If statistics are switched on for this copy of the game, it sends anonymous information about how lives go: how far they get, which moments people meet, where they stop. This is used to make the game better.

It is switched off if your browser sends a "do not track" or Global Privacy Control signal, and there is a "turn off" link on the game's first screen.

The Hall of Lives

If you are signed in, the last screen of a life lets you put that life in the Hall of Lives, a public page anybody can read. Nothing goes there unless you press the button, and what goes there is exactly the preview you are shown: the name you gave the life, its years and age, the country, the title of its book, up to three facts, how it ended, its stars and Life Fulfilled, and your level title. Never your email, a handle, or anything you typed about yourself. The same button takes it down again, and asking us to delete your account removes it.

Playing with other people

None of these needs you to sign in, and none of them sends anything you typed about yourself.

To do these things without an account, the game makes up a random word and keeps it in your own browser. It lets a vote be changed instead of counted twice, and a flower be left once. It is not your email, an account, an IP address or the statistics id, and nobody is ever shown it. Clearing your browser's data for this site removes it.

Players together: game names, profiles and asking each other

If you are signed in, you can make a game profile so other players can see you are playing and ask each other for help. Nothing is shown until you make one, and you can remove it at any time.

Removing your game profile deletes it with your asks, answers and blocks; any couple your character was in ends, and the other player is told only that it ended. Reports are kept so we can act on them, and are deleted with your account.

The world: the square, chat and the help desk

With a game profile you can stand in the square: the players who are on now, each shown as their game name and the character they are playing (first name, age, city), grouped by the character's stage of life. From there you can talk in two rooms — The square and Help (how the game works, and "what would you do?" questions sent from a scene) — or chat one to one with another player who said yes.

Rewards

The rewards page reads your level from your own browser to show what you have earned. It sends nothing anywhere, with one exception you choose: claiming the signed copy of Simply Broken at level 10. The claim form sends your name, the postal address to send the book to, and, if you give it, your handle in the game — and, if you are signed in, which account it came from, so an account claims once. Nobody can read a claim through the site; only we can, to post the book. The address is deleted automatically as soon as the book is marked as sent. To have a claim deleted before then, write to us.

Cookies and tracking

The game stores data in your own browser so it can remember your life, and if you sign in it stores a sign-in token the same way.

Children

One Life deals with adult life — work, money, illness, loss — and is not intended for children under 13.

Deleting your data

Ending a life inside the game removes it from your account. To have your account and everything attached to it deleted, email hello@playonelifegame.com and it will be done.

Changes

If this page changes, the date at the top changes with it.

Contact

hello@playonelifegame.com